Software Design

Subject 433-254 (2008)

Note: This is an archived Handbook entry from 2008.Search for this in the current handbook

Credit Points: 12.500
Level: Undergraduate
Dates & Locations:

This subject has the following teaching availabilities in 2008:

Semester 2, - Taught on campus.
Pre-teaching Period Start not applicable
Teaching Period not applicable
Assessment Period End not applicable
Last date to Self-Enrol not applicable
Census Date not applicable
Last date to Withdraw without fail not applicable


Timetable can be viewed here. For information about these dates, click here.
Time Commitment: Contact Hours: Thirty hours of lectures, 22 hours of practice classes
Total Time Commitment: Not available
Prerequisites: 433-151 Introduction to Programming (Advanced) or 433-171 Introduction to Programming, and 433-152 Algorithmic Problem Solving (Advanced) or 433-172 Algorithmic Problem Solving, and two subjects (25 points) of first-year mathematics
Corequisites: 433-252 Software Engineering Principles and Tools and 433-253 Algorithms and Data Structures
Recommended Background Knowledge: None
Non Allowed Subjects: None
Core Participation Requirements:

For the purposes of considering request for Reasonable Adjustments under the Disability Standards for Education (Cwth 2005), and Student Support and Engagement Policy, academic requirements for this subject are articulated in the Subject Overview, Learning Outcomes, Assessment and Generic Skills sections of this entry.

It is University policy to take all reasonable steps to minimise the impact of disability upon academic study, and reasonable adjustments will be made to enhance a student's participation in the University's programs. Students who feel their disability may impact on meeting the requirements of this subject are encouraged to discuss this matter with a Faculty Student Adviser and Student Equity and Disability Support: http://services.unimelb.edu.au/disability

Subject Overview:

The objectives of this subject are for students to be familiar with a range of design techniques and to be able to select a design technique appropriate for a given problem; to be able to program in an object-oriented programming language and to be able to produce programs from designs.

Topics covered include principles of design; design methods based on the structures of input and output; structure clash resolution; abstract data types; UML and object-oriented design and programming; event-based programming and exception handling.

Assessment: Submission of laboratory work on a regular basis during the semester (5%); project work during semester, expected to take about 36 hours (30%); and a 2-hour end-of-semester written examination (65%). To pass the subject, students must obtain at least 50% overall, 15/30 in project work, and 32.5/65 in the written examination.
Prescribed Texts: None
Breadth Options:

This subject is not available as a breadth subject.

Fees Information: Subject EFTSL, Level, Discipline & Census Date
Generic Skills:
  • ability to apply knowledge of basic science and engineering fundamentals

  • ability to communicate effectively, not only with engineers but also with the community at large

  • in-depth technical competence in at least one engineering discipline

  • ability to utilise a systems approach to design and operational performance

  • capacity for independent critical thought, rational inquiry and self-directed learning

  • intellectual curiosity and creativity, including understanding of the philosophical and methodological bases of research activity

Notes:

Students enrolled in the BSc (pre-2008 BSc), BASc or a combined BSc course will receive science credit for the completion of this subject.

Students may not gain credit for both 433-254 Software Design and 615-240 Concepts in Software Development II.

Related Course(s): Bachelor of Arts
Bachelor of Computer Science
Bachelor of Computer Science (Bioinformatics)
Bachelor of Computer Science and Bachelor of Laws
Bachelor of Engineering (Biomedical)Bioinformatics
Bachelor of Engineering (Computer Engineering)
Bachelor of Engineering (EngineeringManagement) Computer
Bachelor of Engineering (EngineeringManagement) Software
Bachelor of Engineering (Mechatronics) and Bachelor of Computer Science
Bachelor of Engineering (Software Engineering)

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