Software Modelling and Design
Subject SWEN30006 (2016)
Note: This is an archived Handbook entry from 2016.
Credit Points: | 12.5 | ||||||||||||||||||||||||
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Level: | 3 (Undergraduate) | ||||||||||||||||||||||||
Dates & Locations: | This subject has the following teaching availabilities in 2016: Semester 1, Parkville - Taught on campus.
Semester 2, Parkville - Taught on campus.
Timetable can be viewed here. For information about these dates, click here. | ||||||||||||||||||||||||
Time Commitment: | Contact Hours: 48 hours, comprising of two 1-hour lectures and one 2-hour workshop per week Total Time Commitment: 170 hours | ||||||||||||||||||||||||
Prerequisites: |
One subject from Group A and one subject from Group B. Group A
Subject Study Period Commencement: Credit Points: OR 433-254 Software Design
Group B Subject Study Period Commencement: Credit Points: OR 433-253 Algorithms and Data Structures
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Corequisites: | None | ||||||||||||||||||||||||
Recommended Background Knowledge: | None | ||||||||||||||||||||||||
Non Allowed Subjects: | 433-341 Software Engineering Process & Practice | ||||||||||||||||||||||||
Core Participation Requirements: |
For the purposes of considering request for Reasonable Adjustments under the Disability Standards for Education (Cwth 2005), and Student Support and Engagement Policy, academic requirements for this subject are articulated in the Subject Overview, Learning Outcomes, Assessment and Generic Skills sections of this entry. It is University policy to take all reasonable steps to minimise the impact of disability upon academic study, and reasonable adjustments will be made to enhance a student's participation in the University's programs. Students who feel their disability may impact on meeting the requirements of this subject are encouraged to discuss this matter with a Faculty Student Adviser and Student Equity and Disability Support: http://services.unimelb.edu.au/disability |
Subject Overview: |
AIMS Software Systems must be carefully analysed, designed and modelled before they are constructed. This subject delivers the knowledge and skills needed for the design of medium to large-scale software systems. The subject also teaches students how off-the-shelf development frameworks can be utilized for designing large-scale software systems. The emphasis will be on techniques appropriate for object-oriented design and development.
INDICATIVE CONTENT Topics covered include:
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Learning Outcomes: |
INTENDED LEARNING OUTCOMES (ILO) On completion of this subject the student is expected to be able to:
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Assessment: |
Hurdle requirement: To pass the subject, students must obtain at least 50% overall and obtain a pass in the project work and a pass in the examination. semester test is not a hurdle and students are not required to pass the mid-semester test to pass the subject.
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Prescribed Texts: | None |
Breadth Options: | This subject potentially can be taken as a breadth subject component for the following courses: You should visit learn more about breadth subjects and read the breadth requirements for your degree, and should discuss your choice with your student adviser, before deciding on your subjects. |
Fees Information: | Subject EFTSL, Level, Discipline & Census Date |
Generic Skills: |
On completion of this subject students should have developed the following generic skills
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Notes: |
LEARNING AND TEACHING METHODS The subject comprises two one lectures and one two hour workshop each week. Weekly readings are assigned from the textbook. The subject also includes a design/implementation project, which involves analysis, design, implementation and delivery.
INDICATIVE KEY LEARNING RESOURCES At the beginning of the year, the coordinator will propose a textbook that will be made available through University Book Shop and library. The current suggested textbook is Christopher Fox: Introduction to Software Engineering Design, Processes, Principles, and Patterns with UML2. Additional learning material will be made available on the learning management system (LMS) site for the subject.
CAREERS / INDUSTRY LINKS The software industry is a large and steadily growing industry, and is constantly looking for competent software engineers. This subject teaches the software engineering design principles and core software design skills required by industry practitioners.
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Related Course(s): |
Diploma in Informatics Master of Information Technology |
Related Majors/Minors/Specialisations: |
B-ENG Software Engineering stream Computer Science Computer Science Computer Science Computer Science Computer Science Computing and Software Systems MIT Computing Specialisation Master of Engineering (Mechatronics) Master of Engineering (Software with Business) Master of Engineering (Software) Science-credited subjects - new generation B-SCI and B-ENG. Selective subjects for B-BMED |
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