Software Modelling and Design

Subject SWEN30006 (2016)

Note: This is an archived Handbook entry from 2016.

Credit Points: 12.5
Level: 3 (Undergraduate)
Dates & Locations:

This subject has the following teaching availabilities in 2016:

Semester 1, Parkville - Taught on campus.
Pre-teaching Period Start not applicable
Teaching Period 29-Feb-2016 to 29-May-2016
Assessment Period End 24-Jun-2016
Last date to Self-Enrol 11-Mar-2016
Census Date 31-Mar-2016
Last date to Withdraw without fail 06-May-2016

Semester 2, Parkville - Taught on campus.
Pre-teaching Period Start not applicable
Teaching Period 25-Jul-2016 to 23-Oct-2016
Assessment Period End 18-Nov-2016
Last date to Self-Enrol 05-Aug-2016
Census Date 31-Aug-2016
Last date to Withdraw without fail 23-Sep-2016


Timetable can be viewed here. For information about these dates, click here.
Time Commitment: Contact Hours: 48 hours, comprising of two 1-hour lectures and one 2-hour workshop per week
Total Time Commitment:

170 hours

Prerequisites:

One subject from Group A and one subject from Group B.

Group A

Subject
Study Period Commencement:
Credit Points:
Semester 1, Semester 2
12.50

OR

433-254 Software Design

Group B

Subject
Study Period Commencement:
Credit Points:
Semester 1, Semester 2
12.50

OR

433-253 Algorithms and Data Structures

Corequisites:

None

Recommended Background Knowledge:

None

Non Allowed Subjects:

433-341 Software Engineering Process & Practice

Core Participation Requirements:

For the purposes of considering request for Reasonable Adjustments under the Disability Standards for Education (Cwth 2005), and Student Support and Engagement Policy, academic requirements for this subject are articulated in the Subject Overview, Learning Outcomes, Assessment and Generic Skills sections of this entry.

It is University policy to take all reasonable steps to minimise the impact of disability upon academic study, and reasonable adjustments will be made to enhance a student's participation in the University's programs. Students who feel their disability may impact on meeting the requirements of this subject are encouraged to discuss this matter with a Faculty Student Adviser and Student Equity and Disability Support: http://services.unimelb.edu.au/disability

Coordinator

Dr Philip Dart

Contact

philip.dart@unimelb.edu.au

Subject Overview:

AIMS

Software Systems must be carefully analysed, designed and modelled before they are constructed. This subject delivers the knowledge and skills needed for the design of medium to large-scale software systems. The subject also teaches students how off-the-shelf development frameworks can be utilized for designing large-scale software systems. The emphasis will be on techniques appropriate for object-oriented design and development.

INDICATIVE CONTENT

Topics covered include:

  • Analysis of requirements for design
  • Modelling software systems using the Unified Modelling Language (UML)
  • Software design processes and principles
  • Common design patterns and software architectures
  • Tools for design and development.

Learning Outcomes:

INTENDED LEARNING OUTCOMES (ILO)

On completion of this subject the student is expected to be able to:

  1. Analyse requirements
  2. Carry out an architectural and detailed design for medium-sized software systems
  3. Select appropriate design patterns for a use in a design
  4. Use a given implementation platform and framework to develop a software system
Assessment:
  • A single team based project will be undertaken in teams of 3 during the semester. The project work is expected to take approximately 35 – 40 hours of work (40%) per student. The project requires the analysis, design and implementation of a small application. The project will be assessed in three stages and due at the end of week 4, requiring approximately 15 - 20 hours of work per student and due at the start of week 8, and due at the end of week 11. ILO’s 1, 2, 3 and 4 are addressed in the project. The project is a hurdle and must be passed to pass the subject
  • One two hour written closed book end-of-semester written examination (60%). ILO’s 1, 2, 3, and 4 are assessed in the examination. The examination is a hurdle and musted be passed, to pass the subject.

Hurdle requirement:

To pass the subject, students must obtain at least 50% overall and obtain a pass in the project work and a pass in the examination.

Intended Learning Outcomes (ILOs) 1, 2 and 3 are addressed in the lectures, workshop exercises, project assignments and the end-of-semester examination. ILO 4 is addressed in the workshop exercises and project assignment

semester test is not a hurdle and students are not required to pass the mid-semester test to pass the subject.

Prescribed Texts:

None

Breadth Options:

This subject potentially can be taken as a breadth subject component for the following courses:

You should visit learn more about breadth subjects and read the breadth requirements for your degree, and should discuss your choice with your student adviser, before deciding on your subjects.

Fees Information: Subject EFTSL, Level, Discipline & Census Date
Generic Skills:

On completion of this subject students should have developed the following generic skills

  • Ability to undertake problem identification, formulation and solution
  • Proficiency in engineering design
  • Ability to utilise a systems approach to design and operational performance.

Notes:

LEARNING AND TEACHING METHODS

The subject comprises two one lectures and one two hour workshop each week. Weekly readings are assigned from the textbook. The subject also includes a design/implementation project, which involves analysis, design, implementation and delivery.

INDICATIVE KEY LEARNING RESOURCES

At the beginning of the year, the coordinator will propose a textbook that will be made available through University Book Shop and library. The current suggested textbook is Christopher Fox: Introduction to Software Engineering Design, Processes, Principles, and Patterns with UML2. Additional learning material will be made available on the learning management system (LMS) site for the subject.

CAREERS / INDUSTRY LINKS

The software industry is a large and steadily growing industry, and is constantly looking for competent software engineers. This subject teaches the software engineering design principles and core software design skills required by industry practitioners.

Related Course(s): Diploma in Informatics
Master of Information Technology
Related Majors/Minors/Specialisations: B-ENG Software Engineering stream
Computer Science
Computer Science
Computer Science
Computer Science
Computer Science
Computing and Software Systems
MIT Computing Specialisation
Master of Engineering (Mechatronics)
Master of Engineering (Software with Business)
Master of Engineering (Software)
Science-credited subjects - new generation B-SCI and B-ENG.
Selective subjects for B-BMED

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