Graphics for Stage and Screen
Subject FLTV90011 (2016)
Note: This is an archived Handbook entry from 2016.
Credit Points: | 12.5 | ||||||||||||
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Level: | 9 (Graduate/Postgraduate) | ||||||||||||
Dates & Locations: | This subject has the following teaching availabilities in 2016: Semester 1, Southbank - Taught on campus.
Timetable can be viewed here. For information about these dates, click here. | ||||||||||||
Time Commitment: | Contact Hours: 3 hours per week for 12 weeks Total Time Commitment: 120 hours per semester | ||||||||||||
Prerequisites: | Subject Study Period Commencement: Credit Points: | ||||||||||||
Corequisites: | None | ||||||||||||
Recommended Background Knowledge: | Basic competence in the use of graphic software program Adobe Photoshop | ||||||||||||
Non Allowed Subjects: | None | ||||||||||||
Core Participation Requirements: |
For the purposes of considering request for Reasonable Adjustments under the Disability Standards for Education (Cwth 2005), and Student Support and Engagement Policy, academic requirements for this subject are articulated in the Subject Overview, Learning Outcomes, Assessment and Generic Skills sections of this entry. It is University policy to take all reasonable steps to minimise the impact of disability upon academic study, and reasonable adjustments will be made to enhance a student's participation in the University's programs. Students who feel their disability may impact on meeting the requirements of this subject are encouraged to discuss this matter with a Faculty Student Adviser and Student Equity and Disability Support: http://services.unimelb.edu.au/disability |
Coordinator
Mr Leon SalomContact
Leon Salom
leon.salom@unimelb.edu.au
Subject Overview: |
In this subject students with further develop their skills in utilising computer-based graphics software for the purposes of communicating their design concepts as well as producing items for actual use in the actual productions, like printed properties and screen graphics. In a series of lectures and computer lab-based tutorials students learn the principles of graphic design and typography through applying these concepts to practical projects aligned with industry practices. |
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Learning Outcomes: |
On completion of this subject students should be able to
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Assessment: |
Project 1 (equivalent to 2000 words) Due mid semester, worth 40%
Project 2 (equivalent to 3000 words) Due end of semester, worth 60%
Hurdle Requirement 80% attendance |
Prescribed Texts: | None |
Breadth Options: | This subject is not available as a breadth subject. |
Fees Information: | Subject EFTSL, Level, Discipline & Census Date |
Generic Skills: |
On completion of the subject students should have developed
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Related Course(s): |
Master of Design for Performance |
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