Interaction Design and Usability
Subject ISYS90085 (2015)
Note: This is an archived Handbook entry from 2015.
Credit Points: | 12.5 | ||||||||||||
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Level: | 9 (Graduate/Postgraduate) | ||||||||||||
Dates & Locations: | This subject has the following teaching availabilities in 2015: Semester 2, Parkville - Taught on campus.
Timetable can be viewed here. For information about these dates, click here. | ||||||||||||
Time Commitment: | Contact Hours: 3 hours per week Total Time Commitment: 200 hours | ||||||||||||
Prerequisites: | Subject Study Period Commencement: Credit Points: or permission from the subject coordinator. | ||||||||||||
Corequisites: | None | ||||||||||||
Recommended Background Knowledge: | None | ||||||||||||
Non Allowed Subjects: | Subject | ||||||||||||
Core Participation Requirements: |
For the purposes of considering request for Reasonable Adjustments under the Disability Standards for Education (Cwth 2005), and Student Support and Engagement Policy, academic requirements for this subject are articulated in the Subject Overview, Learning Outcomes, Assessment and Generic Skills sections of this entry. It is University policy to take all reasonable steps to minimise the impact of disability upon academic study, and reasonable adjustments will be made to enhance a student's participation in the University's programs. Students who feel their disability may impact on meeting the requirements of this subject are encouraged to discuss this matter with a Faculty Student Adviser and Student Equity and Disability Support: http://services.unimelb.edu.au/disability |
Subject Overview: |
AIMS Typically 40% of IS development costs can be attributed to user interface development. Unusable systems may necessitate longer training courses, incur higher operational costs, are ineffective in supporting business processes, are error prone and even dangerous. This subject presents students with the theory, methodology and technology relevant to the development of innovative and usable interactive information systems. INDICATIVE CONTENT Aspects of the following topics will be considered:
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Learning Outcomes: |
INTENDED LEARNING OUTCOMES (ILOs) Having completed this unit the student is expected to:
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Assessment: |
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Prescribed Texts: | None |
Breadth Options: | This subject is not available as a breadth subject. |
Fees Information: | Subject EFTSL, Level, Discipline & Census Date |
Generic Skills: |
On completion of this subject, students should have the following skills:
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Notes: |
LEARNING AND TEACHING METHODS The subject is delivered in 3-hour classes, with each class containing: lectures on theoretical concepts and tutorial work and an interactive debrief on the outcomes of the tutorial work. Outside class students will study theory and cases through reading and continuing their group activities.
INDICATIVE KEY LEARNING RESOURCES A list of key articles will be provided on the LMS. Materials from real-world cases are provided in class.
CAREERS / INDUSTRY LINKS This subject is relevant to careers as a usability engineer, interaction designer, information architect etc. Students will work on real-world user interface design cases. There will be one or two lectures from invited practitioners from industry.
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Related Course(s): |
Master of Information Systems Master of Information Systems Master of Information Systems Master of Philosophy - Engineering Master of Science (Information Systems) Ph.D.- Engineering |
Related Majors/Minors/Specialisations: |
MIS Professional Specialisation MIS Research Specialisation MIT Spatial Specialisation |
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