Techniques A (Design)

Subject 757-871 (2008)

Note: This is an archived Handbook entry from 2008. Search for this in the current handbook

Credit Points: 25.000
Level: Graduate/Postgraduate
Dates & Locations:

This subject has the following teaching availabilities in 2008:

Semester 1, - Taught on campus.
Pre-teaching Period Start not applicable
Teaching Period not applicable
Assessment Period End not applicable
Last date to Self-Enrol not applicable
Census Date not applicable
Last date to Withdraw without fail not applicable

Semester 2, - Taught on campus.
Pre-teaching Period Start not applicable
Teaching Period not applicable
Assessment Period End not applicable
Last date to Self-Enrol not applicable
Census Date not applicable
Last date to Withdraw without fail not applicable


Timetable can be viewed here. For information about these dates, click here.
Time Commitment: Contact Hours: 6 hours per week (or equivalent) plus 14 hours per week time commitment, 12 weeks
Total Time Commitment: Not available
Prerequisites: None
Corequisites: None
Recommended Background Knowledge: None
Non Allowed Subjects: None
Core Participation Requirements:

For the purposes of considering request for Reasonable Adjustments under the Disability Standards for Education (Cwth 2005), and Student Support and Engagement Policy, academic requirements for this subject are articulated in the Subject Overview, Learning Outcomes, Assessment and Generic Skills sections of this entry.

It is University policy to take all reasonable steps to minimise the impact of disability upon academic study, and reasonable adjustments will be made to enhance a student's participation in the University's programs. Students who feel their disability may impact on meeting the requirements of this subject are encouraged to discuss this matter with a Faculty Student Adviser and Student Equity and Disability Support: http://services.unimelb.edu.au/disability

Subject Overview: Performance Techniques A (Design) addresses knowledge and techniques specific to the discipline. Through lectures, tutorials and skills classes, this subject explores the role of the designer as part of the creative team, defining the skills, qualities and processes that are essential to the practicing professional.

Students will be introduced to and should be able to participate in the procedures, workings and techniques used in the Scenic Workshop and the Costume Department.

Students should also develop an ability to identify, evaluate and participate in the working processes relevant to effective collaboration between directors, choreographers, animateurs and set, costume and lighting designers.

Assessment: Written/practical assignments equivalent to 8,000 word essay (80%); participation (20%). Assignments will be due at regular intervals during the semester
Prescribed Texts: None
Breadth Options:

This subject is not available as a breadth subject.

Fees Information: Subject EFTSL, Level, Discipline & Census Date
Generic Skills: On completion of this subject students should be able to:

Demonstrate an understanding of the structure and roles within the production workshop

Work collaboratively with other creative team members on the development of design concepts

Demonstrate the ability to develop concepts through a specific design process

Links to further information: http://www.vca.unimelb.edu.au/
Related Course(s): Postgraduate Diploma in Production

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